Mission Asteroid

Mission Asteroid
Re-release cover art[4]
DeveloperOn-Line Systems
PublisherOn-Line Systems
DesignerRoberta Williams[5]
ProgrammerKen Williams[5]
SeriesHi-Res Adventures
EngineADL
PlatformsApple II, Atari 8-bit, PC-88, PC-98, FM-7, Commodore 64
Release
December 1980
  • Apple II
  • Atari 8-bit
  • PC-88, PC-98
    • JP: April 1983
  • FM-7
    • JP: April 1983
  • Commodore 64
    • NA: December 1983
GenreGraphic adventure
ModeSingle-player

Mission Asteroid (shown as Mission: Asteroid in the manual and on the title screen)[3] is a graphic adventure game for the Apple II written by Ken and Roberta Williams and released in 1980 by On-Line Systems.[5]

Release

The game was released as Hi-Res Adventures #0, despite being released after Mystery House and Wizard and the Princess. It was meant as an introduction to the adventure game genre so it was made easier than the rest of the Hi-Res Adventures games.[6]

It was ported to the Atari 8-bit computers[3] and Commodore 64.

Reception

Mark Marlow reviewed Mission: Asteroid, Mystery House, and The Wizard and the Princess for Computer Gaming World, and stated that "Mission: Asteroid is the simplest of the group and only requires a few hours to solve".[7]

References

  1. ^ "Stocking Stuffers". Softalk. December 1980. p. 24. Retrieved 2024-11-10.
  2. ^ "Hi Res Sierra". Electronic Fun with Computers & Games. March 1984. p. 32. Retrieved 2025-11-07.
  3. ^ a b c "Mission: Asteroid". Atari Mania.
  4. ^ "Mission Asteroid - Boxed Release (Commodore 64)". Vintage-Sierra.net. Retrieved 9 March 2019.
  5. ^ a b c Hague, James (2025-07-23). "The Giant List of Classic Game Programmers". Retrieved 2025-07-24.
  6. ^ "On-Line Systems Catalog" (PDF). 1981.
  7. ^ Marlow, Mark (January–February 1982). "Micro - Reviews". Computer Gaming World. Vol. 1, no. 2. pp. 31–32.