Bill Davis (artist)

Bill Davis
Davis in 2007
BornMay 1949 (age 76)
Los Angeles, California, U.S.
OccupationsArtist, creative director
Known for
SpouseBetty Tikker Davis

William Robert Davis (born May 1949) is an Emmy Award-winning American illustrator, animation director, graphic designer, and painter. Davis received his Emmy Award for Outstanding Achievement in Graphic Design and Title Sequences for his work on NBC's The First 50 Years: A Closer Look in 1978. As creative director at Sierra On-Line from 1989 to 1996, he introduced Hollywood production techniques including storyboarding, hand-drawn animations, and advanced animation methods to enhance the coherence and artistic quality of PC games. He established the role of art director and initiated outsourcing animation work to international studios.

Davis later served as creative director at Rocket Science Games and founded Mother Productions, a graphic design firm which creates animation, motion graphics, logos and other graphic designs for on-air and online purposes. Since the 2000s, he has maintained an active fine art practice under the artistic persona Trowzers Akimbo, creating landscape paintings primarily focused on Yosemite National Park and the surrounding Sierra Nevada region.[1]

Early life

Davis was born in May 1949 in downtown Los Angeles and raised in the coastal community of Venice.[2] He is the oldest of five children in a family with strong artistic traditions—both his mother and maternal grandfather were artists.[2]

Career

Davis attended the California Institute of the Arts, where he graduated in 1971 with a BFA degree and high honors.

Television

Davis was a lead graphic designer for NBC and received an Emmy Award for Outstanding Achievement in Graphic Design and Title Sequences for his animated title and segue films on NBC, The First 50 Years: A Closer Look in 1978.[3] He created over 200 "More to Come" on-air slides for The Tonight Show Starring Johnny Carson, and he designed the logo for The Gong Show.[4] Later, Davis worked as an animation director and designer for Kurtz & Friends.

Sierra On-Line

Bill Davis was appointed vice-president of development and the first creative director of Sierra On-Line in July 1989.[5] Davis influenced Sierra's game design and contributed to setting new standards in the gaming industry, especially in the areas of game art and animation.[6]

By the late 1980s, Sierra On-Line, led by Ken Williams, adopted emerging technologies such as CD-ROMs, sound cards, and VGA displays. These technologies allowed Sierra to elevate the theatrical quality of their games, making them more similar to animated or live-action films. Davis, recruited from Hollywood, was brought in to adapt the company's creative approach and production techniques to these new capabilities.[6]

During his tenure, Davis introduced storyboarding—a method adapted from film production—into Sierra's game development process. This technique improved the planning and execution of game production, leading to more consistent and visually engaging games. It also facilitated the expansion of production teams without proportionately extending project timelines.[6]

Davis brought traditional media such as painting and sculpting into Sierra's game design, moving away from the prevalent low-resolution digital creation methods. Under his direction, artists drew backgrounds and animations by hand before scanning them into games, achieving sharper, more realistic visuals. Davis also introduced advanced animation techniques, such as rotoscoping and squash and stretch, to improve the realism and expressiveness of character movements.[6]

Recognizing the need for structured visual oversight, Davis established the role of art director at Sierra to unify the visual components of games. He also initiated the outsourcing of animation work to international studios—a practice borrowed from the traditional animation industry but relatively new to video games at the time.[6]

Davis advocated for maintaining a consistent art style across Sierra's game series, a shift from earlier practices where each title had a distinct look. This visual consistency aimed to reinforce Sierra's brand identity. He also encouraged aligning artistic styles with the thematic tone of individual games.[6] For example, Davis explored cubism for Leisure Suit Larry to reflect its quirky tone, persuading creator Al Lowe to adopt a cartoonish style that emphasized the game's wild visual humor.[7]

Other pursuits

In 1996, Davis left Sierra to become vice-president of development and creative director for Rocket Science Games.[8]

Trowzers Akimbo

Since the 2000s, Davis has maintained an active fine art practice under the artistic persona Trowzers Akimbo.[9] Working primarily as a landscape painter, he focuses on Yosemite National Park and the surrounding Sierra Nevada region, often painting on location.[9]

Personal life

Davis lives in Oakhurst, California with his wife, Betty Tikker Davis.[10]

Games

Name Year Credited with Publisher
Oil's Well (DOS) 1990 creative director Sierra On-Line
Quest for Glory II: Trial by Fire 1990 creative director Sierra On-Line
King's Quest V: Absence Makes the Heart Go Yonder! 1990 creative director Sierra On-Line
Space Quest IV: Roger Wilco and the Time Rippers 1991 creative director Sierra On-Line
Space Quest I: Roger Wilco in the Sarien Encounter 1991 creative director Sierra On-Line
Mixed-Up Mother Goose (VGA) 1991 creative director Sierra On-Line
Leisure Suit Larry 5: Passionate Patti Does a Little Undercover Work 1991 creative director Sierra On-Line
Police Quest III: The Kindred 1991 creative director Sierra On-Line
Castle of Dr. Brain 1991 creative director Sierra On-Line
Jones in the Fast Lane 1991 creative director Sierra On-Line
EcoQuest: The Search for Cetus 1991 creative director Sierra On-Line
Conquests of the Longbow: The Legend of Robin Hood 1991 creative director Sierra On-Line
Hoyle: Official Book of Games - Volume 3 1991 creative director Sierra On-Line
Mixed-Up Fairy Tales 1991 creative director Sierra On-Line
Leisure Suit Larry 1: In the Land of the Lounge Lizards 1991 creative director Sierra On-Line
Quest for Glory I: So You Want To Be A Hero 1992 creative director Sierra On-Line
Police Quest: In Pursuit of the Death Angel 1992 creative director Sierra On-Line
The Dagger of Amon Ra 1992 creative director Sierra On-Line
Slater & Charlie Go Camping 1993 director, producer, art director, writer Sierra On-Line
Pepper's Adventures in Time 1993 original concept Sierra On-Line
Rocket Jockey 1996 executive producer SegaSoft
Obsidian 1997 studio creative director SegaSoft
The Space Bar 1997 executive producer Rocket Science Games, SegaSoft
Jewel Quest Mysteries: Trail of the Midnight Heart 2009 art director iWin
Jewel Quest IV: Heritage 2009 art director iWin
Jewel Quest Mysteries: The Seventh Gate 2011 art director iWin

References

  1. ^ Fera, Rae Ann (September 1, 2001). "Davis Births Mother". Boards. Archived from the original on July 8, 2011. Retrieved September 15, 2007.
  2. ^ a b "About". Trowzers Akimbo. Retrieved April 13, 2024.
  3. ^ "Emmy Awards 1978". IMDb. Archived from the original on May 11, 2009. Retrieved September 15, 2007.
  4. ^ "Sierra Art Trails Featured Artist: Trowzers Akimbo". Sierra Sun Times. October 3, 2014. Retrieved April 13, 2024.
  5. ^ Smithe, Nancy (Spring 1990). "Bill Davis, Creative Director". Sierra News Magazine. Vol. 3, no. 1. Sierra Entertainment. p. 16.
  6. ^ a b c d e f Shawn Mills (November 10, 2017). "A Sierra Retrospective: Part 4 – Works of Art". Archived from the original on April 17, 2024. Retrieved April 13, 2024.
  7. ^ Lorelei Shannon (Summer 1991). "Larry's New Look". Sierra/Dynamix News Magazine. p. 7.
  8. ^ "Rocket Science Games on New Trajectory with Strong Studio Team" (Press release). Business Wire. February 13, 1996. Retrieved September 15, 2007.
  9. ^ a b Flanagan, Kellie (August 26, 2015). "Trowzers Akimbo: Multiple-Point Perspectives". Sierra News Online. Retrieved September 20, 2025.
  10. ^ "Emmy Award Winning Oakhurst Artist Bill Davis Creates Painting for Valley Children's Hospital". Sierra Sun Times. November 11, 2015. Retrieved April 13, 2024.

Further reading

  • Mills, Shawn (2018). The Sierra Adventure: The Story of Sierra On-Line. Lulu Press, Incorporated. ISBN 978-1-716-86706-4.