Ariel Manzur

Ariel Manzur
Born
Ariel Manzur

Buenos Aires, Argentina
CitizenshipArgentine
Occupations
  • Software developer
  • Game engine designer
Known forCo‑founder of Godot Engine

Ariel Manzur is an Argentine software developer, best known as the co‑founder of the Godot Engine, a free and open‑source, cross‑platform game engine used by developers worldwide.

Early life and education

Manzur was born in Buenos Aires, Argentina. From a young age he developed an interest in computing and video game technology, eventually focusing on tools that could be shared and extended by other programmers and designers.[1]

Career

In the early 2000s, Manzur began developing an engine for internal use in game development projects. Together with software developer Juan Linietsky, he worked on successive iterations of this technology, which formed the basis of what would later become the Godot Engine.[1]

Godot Engine

Manzur co‑founded the Godot Engine project, which was publicly released under the permissive MIT License in 2014. The engine enables developers to create both 2D and 3D games across desktop, mobile, browser, and console platforms without licensing fees.[2]

Under Manzur’s co‑leadership, Godot has incorporated multiple programming languages including GDScript, C++, and C#. The engine has received updates such as a path-tracing renderer for 3D graphics, improving its capabilities for realistic rendering.[3]

Community and development model

Godot is developed under an open-source model with contributions from a global community of developers. The engine has been used in educational settings and by independent developers due to its free licensing and cross-platform support.[4]

References

  1. ^ a b "Entrevista a Ariel Manzur, fundador del motor de videojuegos Godot". Cultura Geek (in Spanish). 5 March 2020. Retrieved 9 January 2026.
  2. ^ "Código abierto: el crecimiento de Godot y el talento argentino". Ámbito (in Spanish). Retrieved 9 January 2026.
  3. ^ "Godot Engine incorpora path tracing y mejoras gráficas". El Chapuzas Informático (in Spanish). 10 July 2024. Retrieved 9 January 2026.
  4. ^ "La creación de dos argentinos que es gratuita y está salvando a la industria de los videojuegos". El Cronista (in Spanish). Retrieved 9 January 2026.