Wizard Wars (video game)

Wizard Wars
DeveloperOut of the Blue[2]
PublisherParagon Software[2]
Designers
  • Mark Seremet
  • Christopher Straka
PlatformMS-DOS[3]
Release1988[1]
GenreRole-playing
ModeSingle-player

Wizard Wars is a 1988 role-playing video game developed by Out of the Blue and published by Paragon Software for MS-DOS.

An Amiga version was said to be available in March 1989 but it was never released.[4][5] Versions for Apple II, Atari ST, Commodore 64, Commodore 128, and Macintosh were also planned.[6][7]

Gameplay

Wizard Wars is mostly a menu-driven turn-based role-playing game. The player is Temeres, a young wizard who aims to defeat an evil wizard named Aldorin. The game is broken up into three segments called "dimensions". In the first dimension the player searches for a variety of spells and items, the second dimension requires the player to defeat seven wizards, each inhabiting a maze. The final battle against Aldorin takes place in the third dimension.[8]

Reception

Computer Gaming World said the graphics are the best part of the game and concluded: "Wizard Wars is best suited to those who want to do hack and slash and not worry about intellectual puzzles."[8] Joystick called the menu-based gameplay limited and noted the game as boring.[10] DOS International said the plot lacks suspense and the combat is too slow.[11] Power Play didn't like the graphics and the gameplay and recommended to check out Gold Box series instead.[12] Tilt liked the strategic gameplay and the graphics but criticized the game for its lack of significant sound effects. They recommended the game for experienced role-playing game fans.[9]

See also

References

  1. ^ "Paragon Software Corporation Wizard Wars, 1988". Stanford University. Archived from the original on 14 October 2025. Retrieved 14 October 2025.
  2. ^ "Game Buyers Guide - Wizards Fight To The Death In Magical Combat". MicroTimes. Vol. 5, no. 50. BAM Publications. December 1988. p. 76. Suitable for PC with DOS 2.1 [...]
  3. ^ "Entertainment - Wizard Wars". Amazing Computing. No. Amazing AMIGA Product Guide - Spring '89. PiM Publications. 1989. p. 32. ISSN 0886-9480. Available March 1989
  4. ^ "TEVEX Has The Latest Hits From Electronic Arts - COMING SOON FROM ELECTRONIC ARTS AFFILIATED LABELS". Computer Gaming World. No. 52. Russell Sipe. October 1988. p. 38. Amiga [...] Wizard Wars - Paragon
  5. ^ "Two Adventure from Paragon". Computer Entertainer. Vol. 7, no. 3. June 1988. p. 3. ISSN 0890-2143. Additional versions of the game are planned for Apple II and Commodore 64/128 ($34.95) and for Amiga, Atari ST and Macintosh ($39.95).
  6. ^ Phelan, Jim (October 1988). "Entertainment News and Hints". Home Office Computing. Vol. 6, no. 62. Scholastic Corporation. p. 108. ISSN 0899-7373. Paragon Software has also announced a more traditional computer game — Wizard Wars (512K Amiga, C 64/128, 256K IBM PC; $35-$45)
  7. ^ a b Scorpia (November 1988). "Game Hints - Wizard Wars". Computer Gaming World. No. 53. Russell Sipe. pp. 10, 12–13.
  8. ^ a b Hautefeullle, Olivier (July 1989). "S.O.S. Aventure - Wizard Wars". Tilt (in French). No. 68. Editions Mondiales S.A.. 14: intérêt
  9. ^ a b HS (August 1989). "Software Review - Wizard Wars". Joystick (in German). Vol. 2, no. 8. Daten und Medien Verlag. p. 36. ISSN 0935-9273.
  10. ^ a b Müller, Dieter; Hierlmeier, Eva-Maria (October 1989). "Spiele - Kurz angespielt". DOS International (in German). No. 10/89. Daten und Medien Verlag. p. 262. ISSN 0933-1557. Spielspaß: 6/10
  11. ^ a b MH (1989). "Computerspiele - Wizard Wars (MS-DOS)". Power Play (in German). No. 10/89. Markt+Technik. p. 51.