Special Forces (video game)

Special Forces
DeveloperSleepless Knights
PublisherMicroProse
DirectorJames Hawkins
ProducerSteve Perry
DesignerJim Bambra
ProgrammersMark Fisher
Keith Jackson
ArtistAnthony Rosbottom
WriterRob Davies
PlatformsAmiga, Atari ST, MS-DOS
Release1992
GenresTactical shooter, stealth
ModeSingle-player

Special Forces is a tactical shooter video game developed by Sleepless Knights and published by MicroProse in 1992 for the Amiga, Atari ST, and MS-DOS. Ateam of special operatives are to infiltrate enemy territory to complete various objectives. It is a sequel to Airborne Ranger.[1]

Gameplay

Special Forces lets the player select a team of four from a squad of eight operatives. Once a mission is selected in one of the four regions (temperate zone, arctic, desert and jungle - daytime and nighttime variants) the player is briefed. Objectives range from hostage rescues, destroy specific objects, reconnaissance missions.

The game displays a top-down view of a part of the mission area in various configurations (one viewport per soldier up to four views at the same time in split-screen mode). The player also has access to a strategic battle map with enemy locations visible (there is no fog of war in the game).

See also

References

  1. ^ "Special Forces (1992)". MobyGames. Retrieved 2022-04-04.