The Seven Spirits of Ra
| The Seven Spirits of Ra | |
|---|---|
| Developer | Macrocom |
| Publisher | Sir-Tech |
| Platform | MS-DOS |
| Release | 1987 |
| Genre | Action-adventure |
The Seven Spirits of Ra is an action-adventure game for MS-DOS set in ancient Egypt. It was developed by Macrocom and published by Sir-Tech in 1987.
Description
The Seven Spirits of Ra is set in ancient Egypt. It is the sequel to Icon: Quest for the Ring, a similar video game by Macrocom in a medieval setting.[1]
Gameplay
The Seven Spirits of Ra is a game in which the player is the Egyptian god Osiris,[2] whose spirit must collect the seven spirits of Ra to return to life. The game involves navigating eight areas, each filled with enemies, traps, and puzzles. The player must defeat specific animals to gain their transformative powers, allowing access to new areas and solving puzzles. Resource management and combat are crucial, with limited weapons and health regeneration. The game culminates in a final battle against Set, requiring strategic use of transformations and combat skills.
Reception
Alan Roberts of Computer Gaming World stated in 1988 that The Seven Spirits of Ra was an alternative for those "tired of generic pseudo-medieval fantasy games". He concluded, "Even though the game is not as tough as it should be, the game is worthy of an above average recommendation and it must be given an extremely strong recommendation for arcade addicts and teachers".[2]
References
- ^ Leonard, Jim (May 11, 2020). The Oldskool PC Q&A #2: Rarewarez, Baygles, and parking hard drive heads. Retrieved 2026-02-10 – via YouTube.
- ^ a b Roberts, Alan (August 1988). "The Seven Spirits of Ra". Computer Gaming World. Vol. 1, no. 50. pp. 32–33. Retrieved February 11, 2026.