Scary Monsters (video game)
| Scary Monsters | |
|---|---|
| Platform | Commodore 64 |
| Release | 1986 |
Scary Monsters is a 1986 video game for the Commodore 64.
Gameplay
The gameplay in Scary Monsters centers on Harry Johns, an all-American football hero, navigating an island to rescue Conny from Dr. Graves. The island is populated by six monsters resembling classic horror figures: Dracula, Frankenstein's monster, the Mummy, the Wolfman, a zombie, and a witch. Players begin with a map view showing Harry moving between buildings. Harry must fight off swarms of witches and phantoms. Combat involves continuous firing with unlimited ammo and strategic use of a Smart bomb that clears enemies temporarily. To defeat each monster, Harry must locate a specific object, which is often in a different building than the monster itself. Once the correct item is used, a gravestone icon appears and the player earns 10,000 points. Monsters and items are randomly placed each game. Gameplay alternates between action-packed interior combat and slower exterior navigation, with repeated searches for buildings and items across the island.[1]
Reception
Bill Scolding for Commodore User said that "This is a real Frankenstein's monster of a game - a peculiar creation cobbled together from bits and pieces, sometimes dramatic and sometimes pathetic, lurching about lookin for an identity..."[1] Computer and Video Games said "There is no menace as great as looming boredom!"[2] ASM (Aktueller Software Markt) gave it a score of 8.[3] Tilt gave it a B.[4]
References
- ^ a b "Scary Monsters". Commodore User. September 1987. p. 40. Retrieved February 12, 2026.
- ^ "Scary Monsters". Computer and Video Games. September 1987. p. 45. Retrieved February 12, 2026.
- ^ "Verflucht". Aktueller Software Markt (in German). November 1987. p. 52. Retrieved February 12, 2026.
- ^ "Scary Monsters". Tilt (in French). Archived from the original on March 13, 2023. Retrieved February 12, 2026.