Jessica Brillhart
Jessica Brillhart is an American immersive director, writer, and theorist, known for her work in virtual reality filmmaking.[1][2][3]
She has made a range of VR experiences, working with NASA, Bose, the Philharmonia Orchestra in London, Google’s Artists and Machine Intelligence program, and the Montreal Canadiens. In 2017, Brillhart was recognized by MIT Technology Review as an innovator and pioneer in the field of virtual reality filmmaking and immersive entertainment. She is specialized in virtual reality, augmented reality, and intelligent systems.
Biography
Jessica Brillhart graduated from the New York University in the Courant Institute of Mathematical Sciences a Minor in Computer Applications. After this she graduated in 2007 from a Bachelor of Fine Arts at the New York University - Tisch School of the Arts.
From 2004 to 2007, Brillhart worked for Apple as a Lead Creative, Mac specialist in New York. Brillhart worked for Uvphactory, a motion design, visual effects and production company, as a lead editor from 2007 to 2009. They provide branding services and direct commercials, music videos, and short films. . Brillhart was the immersive director of M ss ng p eces, a new wave production and entertainment company, from 2018 to 2019.
In 2018, Brillhart founded Vrai Pictures, an immersive VR content company. In 2019, Vrai Pictures and Superbright created Traverse, a platform for spatial audio experiences which uses a mobile device and AR audio wearables. Traverse was awarded Special Jury Recognition for The Future of Experience at SXSW. [4] On June 25, 2019, USC announced Brillhart as the incoming director of the Institute for Creative Technologies' Mixed Reality Lab.
As principal filmmaker for virtual reality at Google,[5] Brillhart developed content including "World Tour", the first virtual reality film created using the Jump platform,[6][7][8] and created editing techniques for virtual reality, including Probabilistic Experiential Editing.[9]
Following Ann Druyan's use of the term in an interview, Brillhart began differentiating between VR film experiences and 2D films, or "flatties."[10]
References
- ^ "Meet the filmmaker who is defining the VR cinema landscape". MIT Technology Review. Retrieved 2018-05-24.
- ^ Graff, Interview von Bernd (2017-07-11). "Die Rebellion gegen die Regie". sueddeutsche.de (in German). ISSN 0174-4917. Retrieved 2018-05-24.
- ^ "The Lay of the VR Landscape: How Does a Moviemaker Approach Virtual Reality - Without Holding it Back? - MovieMaker Magazine". MovieMaker Magazine. 2016-08-05. Retrieved 2018-05-24.
- ^ "The 2019 SXSW Film Festival Announces Audience Award Winners".
- ^ "Jessica Brillhart, principal filmmaker for VR at Google, talks about VR". Los Angeles Times. December 16, 2016. Retrieved 7 June 2018.
- ^ "Google Filmmaker Offers Insights For 360 Video Creators". UploadVR. 2016-06-07. Retrieved 2018-05-24.
- ^ Pontin, Jason. "For Google's principal filmmaker, good VR movies don't always need clear storylines". MIT Technology Review. Retrieved 2018-05-24.
- ^ "Jessica Brillhart". World Press Photo. Archived from the original on 15 June 2018. Retrieved 7 June 2018.
- ^ Macaulay, Scott. "Look Into the Cut: Jessica Brillhart on Editing VR | Filmmaker Magazine". Filmmaker Magazine. Retrieved 2018-05-24.
- ^ Tricart, Celine (2017-11-22). Virtual Reality Filmmaking. doi:10.4324/9781315280417. ISBN 9781315280417.
External links
- https://www.technologyreview.com/lists/innovators-under-35/2017/pioneer/jessica-brillhart/
- https://filmmakermagazine.com/96090-look-into-the-cut/#.WwYCq1MvzVo
- https://www.technologyreview.com/s/603468/imagining-the-future-of-vr-at-google/
- http://www.sueddeutsche.de/kultur/jessica-brillhart-ueber-virtual-reality-die-rebellion-gegen-die-regie-1.3582591