Cartels & Cutthroats

Cartels & Cutthroats
DeveloperStrategic Simulations
PublisherStrategic Simulations
DesignersDanielle Bunten Berry
Bill Bunten
PlatformsApple II, MS-DOS, Commodore 64
Release1981: Apple II
1985: MS-DOS
1986: C64
GenreBusiness simulation
ModesSingle-player, multiplayer

Cartels & Cutthroats (stylized on the box cover, but not the title screen, as ¢artels & Cutthroat$) is a 1981 business simulation game published by Strategic Simulations for the Apple II. Ports to MS-DOS (1985) and Commodore 64 (1986) followed.

Gameplay

Cartels & Cutthroats is a game in which the players own companies as part of an economic simulation.[1]

Reception

Robin D. Roberts reviewed the game for Computer Gaming World, and stated that "While an excellent program, the casual gamer may find his interest wane after a short time. This game is best suited for those who are interested in marketing simulations and are willing to expend the time needed to play them well."[1]

Bob Proctor reviewed the game for Computer Gaming World, and stated that "what is happening and includes strategy tips. There is enough information here to qualify this game as an introductory course for Micro-economics; in fact, at a recent seminar, Cartels & Cutthroats was shown as an example of Computer-Assisted Instruction. Don't let that fool you; it's a great game!"[2]

References

  1. ^ a b Roberts, Robin D. (January–February 1982). "Micro - Reviews". Computer Gaming World. Vol. 1, no. 2. pp. 29, 31.
  2. ^ Proctor, Bob (July–August 1982). "We're in the Money... Economic Simulations For The Apple". Computer Gaming World. Vol. 1, no. 5. pp. 9–11.