Amazônia (video game)
| Amazônia | |
|---|---|
| Developer | Renato Degiovani |
| Publisher | JVA Microcomputadores Ltda |
| Designer | Renato Degiovani |
| Platforms | |
| Release | Sinclair ZX81, TRS-80 and ZX Spectrum 1985 MSX 1986 |
| Genres | Text adventure game Point-and-click adventure game |
| Mode | Single-player |
Amazônia is a Brazilian 1983 text adventure computer game developed by Renato Degiovani.[1] It was the first commercial computer game developed in Brazil.[2][3]
Overview
The player character, having crashed his plane in the Amazon forest, has to escape the jungle. Through text commands, the player navigates their way through the Amazon, avoiding dangers (jaguars, snakes, Indigenous tribes).
History
Its first version, named Aventuras na Selva (Jungle Adventures) was compiled in BASIC, had 16kb of data; its type-in program was released in the magazine Micro Sistemas, issue n. 23 (August 1983), for ZX81 computers.[4]
The magazine quickly sold out. In 1985 the game was redeveloped in Assembly for TRS-80 and ZX Spectrum computers, now renamed as Amazônia. [4] The game got a MSX version in 1986.
In 1991, Amazônia got a version for PCs, now with a graphical interface.
References
- ^ Théo. "O Brasil que faz games". Over Mundo.
- ^ Manuela, Cruz-Cunha, Maria (2012-02-29). Handbook of Research on Serious Games as Educational, Business and Research Tools. IGI Global. ISBN 978-1-4666-0150-5.
{{cite book}}: CS1 maint: multiple names: authors list (link) - ^ Wolf, Mark J. P. (2015-05-01). Video Games Around the World. MIT Press. ISBN 978-0-262-52716-3.
- ^ a b "TILT online". www.tilt.net. Retrieved 2026-02-17.
External links
- Official website (in Portuguese)
- Amazônia. on Internet Archive.